Unity (gemme ingine)
Appearance
Developer(s) | Unity Technologies |
---|---|
Ineetial release | 1.0 / Juin 8, 2005 |
Stable release | 5.5.2
/ Februar 24, 2017 |
Written in | C, C++ (Runtime) C#, JavaScript (or UnityScript), Boo (Unity API)[1] |
Operatin seestem |
Deployment
Deprecatit (v5.3)
|
Platform | IA-32, x86-64, ARM |
Available in | Inglis |
Teep | Gemme ingine |
License | Proprietary |
Website | unity |
Unity is a cross-platform gemme ingine developed bi Unity Technologies[5] an uised tae develop video gemmes for PC, consoles, mobile devices an wabsteids. First annoonced anly for OS X, at Apple's Worldwide Developers Conference in 2005, it haes since been extendit tae target 27 platforms.[6][7] Nintendo provides free licenses o Unity 5 tae aw licensed Nintendo Developers alang wi thair saftware development kits (SDKs) for the Wii U an Nintendo 3DS Faimily.[8][9]
References
[eedit | eedit soorce]- ↑ Is Unity Engine written in Mono/C#? or C++
- ↑ "Unity Comes to Linux: Experimental Build Now Available". Unity Technologies Blog.
- ↑ "Unity Web Player Roadmap". Unity Technologies Blog.
- ↑ "System Requirements". Unity Technologies. Archived frae the original on 7 Julie 2017. Retrieved 11 Mairch 2017.
- ↑ Riccitiello, John (23 October 2014). "John Riccitiello sets out to identify the engine of growth for Unity Technologies (interview)". VentureBeat (Interview). Interviewed bi Dean Takahashi. Retrieved 18 Januar 2015.
- ↑ "Unity - Multiplatform". Archived frae the original on 24 Juin 2017. Retrieved 4 August 2015.
- ↑ "How Unity3D became a game-development beast". Slashdot.org. Dice. 3 Juin 2013. Archived frae the original on 13 Februar 2014. Retrieved 13 Julie 2014.
- ↑ Helgason, David (2 November 2012). "Game developers, start your Unity 3D engines". GamesBeat (Interview). Interviewed bi Dean Takahashi. VentureBeat. Retrieved 13 Julie 2014.
- ↑ "Homepage - Nintendo Developer Portal". developer.nintendo.com. Retrieved 23 August 2016.