Game Boy Advance

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Game Boy Advance
Gameboy advance logo.svg
1st generation Game Boy Advance
Manufacturer Nintendo
Product faimily Game Boy line
Type Haundheld gemme console
Generation Saxt generation era
Retail availability
    • CN: June 8, 2004
    • BR: March 4, 2002
    • KOR: June 11, 2001
          (Korean, April 1, 2003)
          Units sauld Warldwide: 81.51 million, aw versions combined (as o Juin 30, 2010).
          Japan: 16.96 million
          Americas: 41.64 million
          Ither: 22.91 million[4]
          Media ROM cartridge
          CPU 16.78 MHz ARM7TDMI
          8 or 4 MHz Z80 coprocessor
          Display 240×160 pixel resolution
          Graphics Custom 2D core
          Best-sellin gemme Pokémon Ruby and Sapphire, 16 million combined[5]
          Game Boy, Game Boy Color (GBA & GBA SP only)
          Predecessor Game Boy Color[6]
          Successor Game Boy Advance SP (redesign)
          Game Boy Micro (redesign/concurrent)
          Nintendo DS (successor)

          The Game Boy Advance (Japanese: ゲームボーイアドバンス, Hepburn: Gēmu Bōi Adobansu), eften shortened tae GBA, is a 32-bit haundheld video gemme console developed, manufacturt an mercatit bi Nintendo. It is the successor tae the Game Boy Color.

          References[eedit | eedit soorce]

          1. "Game Boy Advance: It's Finally Unveiled". IGN. August 23, 2000. Retrieved July 19, 2014. 
          2. Fielder, Lauren (May 16, 2001). "E3 2001: Nintendo unleashes GameCube software, a new Miyamoto game, and more". GameSpot. Retrieved July 19, 2014. 
          3. Bramwell, Tom (March 21, 2001). "GBA Day: June 22nd". Eurogamer. Retrieved July 19, 2014. 
          4. "Consolidated Sales Transition by Region" (PDF). Nintendo. 2010-07-28. Retrieved 2014-07-19. 
          5. Rose, Mike (October 15, 2013). "Pokemon X & Y sell 4M copies in first weekend". Gamasutra. Think Services. Retrieved July 19, 2014. 
          6. Umezu; Sugino; Konno. "Nintendo 3DS (Volume 3 – Nintendo 3DS Hardware Concept)" (Transcript) (Interview). Interviewed bi Satoru Iwata. Retrieved March 7, 2011.  Unkent parameter |program= ignored (help); Unkent parameter |callsign= ignored (help)