Game Boy Advance

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Game Boy Advance
1st generation Game Boy Advance
ManufacturerNintendo
Product faimilyGame Boy line
TypeHaundheld gemme console
GenerationSaxt generation era
Retail availability
    • CN: June 8, 2004
    • BR: March 4, 2002
    • KOR: June 11, 2001
    Discontinued
          (Korean, April 1, 2003)
          Units sauldWarldwide: 81.51 million, aw versions combined (as o Juin 30, 2010).
          Japan: 16.96 million
          Americas: 41.64 million
          Ither: 22.91 million[4]
          MediaROM cartridge
          CPU16.78 MHz ARM7TDMI
          8 or 4 MHz Z80 coprocessor
          Display240×160 pixel resolution
          GraphicsCustom 2D core
          Best-sellin gemmePokémon Ruby and Sapphire, 16 million combined[5]
          Backward
          compatibility
          Game Boy, Game Boy Color (GBA & GBA SP only)
          PredecessorGame Boy Color[6]
          SuccessorGame Boy Advance SP (redesign)
          Game Boy Micro (redesign/concurrent)
          Nintendo DS (successor)

          The Game Boy Advance (Japanese: ゲームボーイアドバンス, Hepburn: Gēmu Bōi Adobansu), eften shortened tae GBA, is a 32-bit haundheld video gemme console developed, manufacturt an mercatit bi Nintendo. It is the successor tae the Game Boy Color.

          References[eedit | eedit soorce]

          1. "Game Boy Advance: It's Finally Unveiled". IGN. 23 August 2000. Retrieved 19 Julie 2014.
          2. Fielder, Lauren (16 Mey 2001). "E3 2001: Nintendo unleashes GameCube software, a new Miyamoto game, and more". GameSpot. Retrieved 19 Julie 2014.
          3. Bramwell, Tom (21 Mairch 2001). "GBA Day: June 22nd". Eurogamer. Retrieved 19 Julie 2014.
          4. "Consolidated Sales Transition by Region" (PDF). Nintendo. 28 Julie 2010. Archived frae the original (PDF) on 19 Julie 2014. Retrieved 19 Julie 2014.
          5. Rose, Mike (15 October 2013). "Pokemon X & Y sell 4M copies in first weekend". Gamasutra. Think Services. Retrieved 19 Julie 2014.
          6. Umezu; Sugino; Konno. "Nintendo 3DS (Volume 3 – Nintendo 3DS Hardware Concept)" (Transcript) (Interview). Interviewed bi Satoru Iwata. Retrieved 7 Mairch 2011. Unknown parameter |program= ignored (help); Unknown parameter |callsign= ignored (help)