Third-person shuiter

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Third-person shooter (TPS) is a subgenre o 3D shuiter gemmes in which the player chairacter is visible on-screen, an the gameplay consists primarily o shuitin.

Definition[eedit | eedit soorce]

A illustration o a protagonist wham a player controls an a trokin camera juist ahint, slichtly abuin, an slichtly facin doun towards that chairacter.

A third-person shuiter is a gemme structured aroond shuitin,[1] an in which the player can see the avatar on-screen in a third-person view.[1][2]

References[eedit | eedit soorce]

  1. a b Nate Garrelts, The Meaning and Culture of Grand Theft Auto: critical essays (McFarland, 2006), 159.
  2. Anne-Marie Schleiner, "Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games" Leonardo Journal, Vol. 34, No. 3 (2001): 222.

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